| Author | Topic: Dead Forum 'Til We Know What It Is (Read 115 times) |
SneezingTree Administrator
     I'm Gonna Murder Sirbuttsalot In His SLEEP!!! member is offline
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I am Jesus hear me roar!
Joined: Jun 2007 Gender: Male  Posts: 109 Location: VA Karma: 666 |  | Dead Forum 'Til We Know What It Is « Thread Started on Jul 23, 2007, 6:44pm » | |
Don't even bother posting, I suppose Dil will post something telling us what it is for those who haven't heard yet. I'll delete this when he does.
| I see said the blind man to his deaf dog, and he picked up his hammer and saw
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Dil999 Administrator
     Founder of TCGG and Creator of TLD member is offline
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Skill + Luck = Suck
Joined: Jun 2007 Gender: Male  Posts: 209 Location: New Jersey Karma: -8,388,608 |  | Re: Dead Forum 'Til We Know What It Is « Reply #1 on Sept 8, 2007, 12:26am » | |
Kill this topic, and swap it with: Battlefields Battlefields is another completely new idea of mine. It was slightly inspired by Star Wars: Battlefront. Basically, you control a single unit at the time, and that unit is nothing special. You are just as good as everything else around you, with no abilities that everyone else doesnt have. The tactical part is that you can use several commands, such as the Follow commands, which causes nearby units to follow you. Although you will still have no control over these units, they will follow near you. After each battle, you will gain slightly more reputation. More reputation means you will be able to convince more nearby soldiers to follow and defend you, and once you reach a certain amount you will be able to gain more orders - such as Attack Target, etc. Each battle you will be pitted against an enemy who is as good or better than you, and you will need to use tactics, and strategic movement to take down your enemies. Each battle will have several ways to complete it; for example: killing the enemy commander reduces the morale of enemies, thus reducing their attack. Sneaking in to a castle from its rear gate and slaughtering all those inside will cause enemies to panic, and potentially flee. Allowing your soldiers to die or using too many orders on nearby unts will reduce their moral.
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Zomg Sneezing is my enemy!!1one!!1!
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Vlancer Full Member
   Va Lancer Pickles member is offline
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Once more...through the Looking Glass again...
Joined: Jun 2007 Gender: Male  Posts: 135 Karma: 1 |  | Re: Dead Forum 'Til We Know What It Is « Reply #2 on Sept 8, 2007, 9:47am » | |
Sneeze is like Dead I think...
Anyways, you should still do the Savage Concept that Poot and I liked.
Like we said.
One person would be the builder, the strategist of the army. He would build defenses, upgrades, and make things available.
The others will fight in behind shoulder camera mood with their soldier class against all the others. They can have non Player controlled units follow as the players are pretty good, but not hero level good. Your guy and the other troops can get stronger depending on how good the strategist is.
You and your men use stratagem on the field to win. While the builder uses it at the base to help you.
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Gravitation cannot be held responsible for people falling in love. How on earth can you explain in terms of chemistry and physics so important a biological phenomenon as first love? Put your hand on a stove for a minute and it seems like an hour. Sit with that special girl for an hour and it seems like a minute.(Relativity) |
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